A Study on the Interaction of the Elderly with Digital Games Under the User Experience Approach

dc.contributor.authorde Assis M.S.
dc.contributor.authorGarbuio T.S.
dc.contributor.authorMartins V.F.
dc.contributor.authorEliseo M.A.
dc.date.accessioned2024-06-01T06:12:08Z
dc.date.available2024-06-01T06:12:08Z
dc.date.issued2024
dc.description.abstract© The Author(s), under exclusive license to Springer Nature Switzerland AG 2024.The world is currently experiencing a significant demographic shift with a rapidly growing older population. This rise indicates a potential use of technological products that need to adapt to the characteristics of this population. Thus, this work focuses on understanding the interaction between the elderly and digital games based on UX (User Experience) strategies, considering, cognitive and motor limitations. In this article, a UX assessment was carried out to verify whether the three games selected by the research authors meet the needs of the target audience’s limitations during their interaction. Tests were conducted with elderly individuals aged between 67 and 82 years old. From the applied tests, it was noticed that the users’ feelings in relation to the analysed games were positive, even with difficulties throughout the game process, such as reports of effort, feeling of pressure, difficulty in managing time and pressing the necessary buttons and the frustration with the result of a portion of users.
dc.description.firstpage29
dc.description.lastpage39
dc.description.volume1877 CCIS
dc.identifier.doi10.1007/978-3-031-57982-0_3
dc.identifier.issnNone
dc.identifier.urihttps://dspace.mackenzie.br/handle/10899/38742
dc.relation.ispartofCommunications in Computer and Information Science
dc.rightsAcesso Restrito
dc.subject.otherlanguageDigital Games
dc.subject.otherlanguageElderly
dc.subject.otherlanguageMethodologies
dc.subject.otherlanguageUser Experience
dc.subject.otherlanguageUX
dc.subject.otherlanguageUX Evaluation
dc.titleA Study on the Interaction of the Elderly with Digital Games Under the User Experience Approach
dc.typeArtigo de evento
local.scopus.citations0
local.scopus.eid2-s2.0-85192346418
local.scopus.subjectDemographic shifts
local.scopus.subjectDigital games
local.scopus.subjectElderly
local.scopus.subjectExperiences strategies
local.scopus.subjectGame-Based
local.scopus.subjectMethodology
local.scopus.subjectOlder population
local.scopus.subjectTarget audience
local.scopus.subjectUsers' experiences
local.scopus.subjectUX evaluation
local.scopus.updated2025-04-01
local.scopus.urlhttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85192346418&origin=inward
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