Development of learning objects for teaching mathematics using scorm

dc.contributor.authorRangel Pestana Santos F.
dc.contributor.authorSouza Concilio I.A.
dc.contributor.authorPessoa Filho J.
dc.date.accessioned2024-03-12T23:56:38Z
dc.date.available2024-03-12T23:56:38Z
dc.date.issued2018
dc.description.abstract© 2018 IEEE.This article presents a study about the development of digital educational games in the format of learning objects (LOs) from educational games produced by students of Mathematics at one Teaching Institution. The games developed by the students are all hand-made, using only recyclable materials and aims to teach specifics concepts of mathematics for a certain age group. However, it is not all games that can be turned into LOs. According with that, this study will show which rules are necessary to be possible turn one of the four games mentioned in a LO, using the Sharable Content Object Reference Model (SCORM) pattern and attach it on the e-learning platform.
dc.description.firstpage264
dc.description.lastpage269
dc.identifier.doi10.1109/LACLO.2018.00055
dc.identifier.urihttps://dspace.mackenzie.br/handle/10899/35460
dc.relation.ispartofProceedings - 13th Latin American Conference on Learning Technologies, LACLO 2018
dc.rightsAcesso Restrito
dc.subject.otherlanguageLMS
dc.subject.otherlanguageMatemática
dc.subject.otherlanguageObjeto de aprendizagem
dc.titleDevelopment of learning objects for teaching mathematics using scorm
dc.typeArtigo de evento
local.scopus.citations1
local.scopus.eid2-s2.0-85070979049
local.scopus.subjectAge groups
local.scopus.subjectE-learning platforms
local.scopus.subjectEducational game
local.scopus.subjectHand made
local.scopus.subjectLearning objects
local.scopus.subjectObjeto de aprendizagem
local.scopus.subjectRecyclable material
local.scopus.subjectSharable content object reference models
local.scopus.updated2024-05-01
local.scopus.urlhttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85070979049&origin=inward
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