The Dot and the Line: Drawing Amongst Computers

dc.contributor.authorde Almeida J.
dc.date.accessioned2024-03-12T23:49:05Z
dc.date.available2024-03-12T23:49:05Z
dc.date.issued2020
dc.description.abstract© 2020 John Wiley and Sons, Inc.The confluence between computers and drawing is a peculiar encounter since it involves the most complex medium of our age with the one that is the most elemental. This article departs from the debate on medium specificity to show how the layers of an event are often covered up by the use of everyday gadgets, thus concealing their complexity. Through a “fuzzy” logic, the essay reports drawing exhibitions in art institutions, making a parallel with the works by pioneers of the computer art field such as Frieder Nake, Vera Molnár, Charles Csuri among others. Finally, it analyzes recent works of two computer artists, Antoine Schmitt and Zachary Lieberman, charting the paths of drawing and the computer to demonstrate some unique and compelling encounters.
dc.description.firstpage407
dc.description.lastpage429
dc.identifier.doi10.1002/9781119194583.ch22
dc.identifier.urihttps://dspace.mackenzie.br/handle/10899/35042
dc.relation.ispartofA Companion to Contemporary Drawing
dc.rightsAcesso Restrito
dc.subject.otherlanguageart and technology
dc.subject.otherlanguagecomputer art
dc.subject.otherlanguagedigital art
dc.subject.otherlanguagedigital art history
dc.subject.otherlanguagedrawing
dc.subject.otherlanguageelectronic art
dc.subject.otherlanguageelectronic artists
dc.subject.otherlanguagemedia art
dc.subject.otherlanguagemedium specificity
dc.subject.otherlanguagenew media art
dc.titleThe Dot and the Line: Drawing Amongst Computers
dc.typeCapítulo de livro
local.scopus.citations2
local.scopus.eid2-s2.0-85136025918
local.scopus.updated2024-05-01
local.scopus.urlhttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85136025918&origin=inward
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