Um estudo sobre a relação entre entretenimento e a pandemia de Covid-19 para a realização do videodocumentário: “Um alívio em meio ao caos”
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Tipo
TCC
Data de publicação
2022-06
Periódico
Citações (Scopus)
Autores
Bezerra, Nicolly da Silva Alves
Orientador
Santoro, Andre Cioli Taborda
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ISSN da Revista
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Resumo
Durante a pandemia de Covid-19 foi necessário realizar distanciamento social, que se oficializou em um período de quarentena. Com a recomendação dos profissionais da saúde de ficar em casa, o entretenimento foi uma das únicas distração que restou, bem como mídias sociais; jogos; lives; programação da televisão; streamings e o que mais a criatividade nos permitiu criar para tirar o foco de tantas notícias ruins que estavam vindo ao mesmo tempo. Com isso, foi necessário que a indústria do entretenimento se desenvolvesse, as audiências de programas de entretenimento subiram e as transmissões ao vivo de shows bateram recordes no número de pessoas que estavam acompanhando simultaneamente. O presente trabalho tem como objetivo produzir um documentário expositivo sobre o papel do entretenimento durante o período caótico de confinamento, provocado pelo vírus SARS-CoV-2, apresentando aos espectadores as experiências e opiniões que cada entrevistado teve durante esse momento - que ocorreu em 2020 e 2021 -, trazendo, ao final, a opinião de um profissional da saúde sobre a ligação do entretenimento com a saúde mental e de uma colunista da área. Para realização do projeto foi necessário estudar sobre o mercado do entretenimento; o entretenimento em meio à pandemia de covid-19 e as linguagens de um videodocumentário expositivo.
During the Covid-19 pandemic, it became necessary to social distance, and that was officialized by a quarantine period. With the recommendation to stay at home by healthcare providers, entertainment was the only distraction we had left, as well as social media; videogames; live streams; television programs; streaming services and what else creativity allowed us to shift the focus from all the bad news that were coming at the same time. Because of that, it became necessary for the entertainment industry to develop, there was a rise in the audience from entertainment shows, and the live streams from shows hit record numbers from the number of people watching at the same time. The following research has as on objective to produce an expositive documentary about the role of entertainment during the chaotic time of lockdown, caused by the SARS-CoV-2, showing the viewers the experiences and opinions that every interviewee had during this time - that happened between 2020 and 2021 - to bring, at the end, the opinion of a healthcare provider about the connection between entertainment and mental health, and the opinion of a columnist of the area. To achieve this project, it was necessary to study the entertainment industry; the entertainment during the Covid-19 pandemic and the language of an expositive video documentary.
During the Covid-19 pandemic, it became necessary to social distance, and that was officialized by a quarantine period. With the recommendation to stay at home by healthcare providers, entertainment was the only distraction we had left, as well as social media; videogames; live streams; television programs; streaming services and what else creativity allowed us to shift the focus from all the bad news that were coming at the same time. Because of that, it became necessary for the entertainment industry to develop, there was a rise in the audience from entertainment shows, and the live streams from shows hit record numbers from the number of people watching at the same time. The following research has as on objective to produce an expositive documentary about the role of entertainment during the chaotic time of lockdown, caused by the SARS-CoV-2, showing the viewers the experiences and opinions that every interviewee had during this time - that happened between 2020 and 2021 - to bring, at the end, the opinion of a healthcare provider about the connection between entertainment and mental health, and the opinion of a columnist of the area. To achieve this project, it was necessary to study the entertainment industry; the entertainment during the Covid-19 pandemic and the language of an expositive video documentary.
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Palavras-chave
entretenimento , Covid-19 , saúde mental , documentário , entertainment , Covid-19 , mental health , documentary