Study of development of creativity through digital games

dc.contributor.authorMarin W.W.
dc.contributor.authorNotargiacomo P.
dc.date.accessioned2024-03-12T23:54:53Z
dc.date.available2024-03-12T23:54:53Z
dc.date.issued2019
dc.description.abstract© Copyright 2019 IADIS Press. All rights reserved.The interest in creativity has grown steadily in the last decades. Amidst this surging interest is the question of whether it is possible to aid the development of creativity. This study investigates the possibility of developing a digital game with just such objective. Therefore the game Luovus was created, utilizing previous research on the subject of creativity and digital games as learning aids. The game has been tested with a group of users and seems to be an effect on the player's self perceived creative capabilities and society's impact on their creativity.
dc.description.firstpage391
dc.description.lastpage395
dc.identifier.doi10.33965/g2019_201906c055
dc.identifier.urihttps://dspace.mackenzie.br/handle/10899/35360
dc.relation.ispartofMulti Conference on Computer Science and Information Systems, MCCSIS 2019 - Proceedings of the International Conferences on Interfaces and Human Computer Interaction 2019, Game and Entertainment Technologies 2019 and Computer Graphics, Visualization, Computer Vision and Image Processing 2019
dc.rightsAcesso Aberto
dc.subject.otherlanguageCreativity
dc.subject.otherlanguageDevelopment
dc.subject.otherlanguageDigital
dc.subject.otherlanguageGames
dc.subject.otherlanguageTest
dc.titleStudy of development of creativity through digital games
dc.typeArtigo de evento
local.scopus.citations1
local.scopus.eid2-s2.0-85073096806
local.scopus.subjectCreativity
local.scopus.subjectDevelopment
local.scopus.subjectDigital
local.scopus.subjectDigital games
local.scopus.subjectGames
local.scopus.subjectLearning aid
local.scopus.updated2024-05-01
local.scopus.urlhttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85073096806&origin=inward
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