Assessing influences between Persuasion, motivation and engagement in digital games through Bayesian networks from the PerMotivE model Aferição de influências entre Persuasão, Motivação e Engajamento em Jogos Digitais por meio de Redes Bayesianas a partir do PerMotivE Model

dc.contributor.authorBarboza A.T.
dc.contributor.authorSilveira I.F.
dc.date.accessioned2024-03-12T23:59:47Z
dc.date.available2024-03-12T23:59:47Z
dc.date.issued2018
dc.description.abstract© 2018, revistaESPACIOS.com.This article aims to present the PerMotivE Model, a conceptual model to support the creation of game design based on the concepts of persuasion, motivation and engagement. The discussion starts from definitions made up of guidelines defined in the model and focuses on the relationships/influences of such guidelines. At the end of this discussion, it is proposed the use of a Bayesian network with the purpose of analyzing the use of such guidelines and their relationships in game design.
dc.description.issuenumber13
dc.description.volume39
dc.identifier.issn0798-1015
dc.identifier.urihttps://dspace.mackenzie.br/handle/10899/35639
dc.relation.ispartofEspacios
dc.rightsAcesso Restrito
dc.subject.otherlanguageBayesian network
dc.subject.otherlanguageGame design
dc.subject.otherlanguagePerMotivE Model
dc.titleAssessing influences between Persuasion, motivation and engagement in digital games through Bayesian networks from the PerMotivE model Aferição de influências entre Persuasão, Motivação e Engajamento em Jogos Digitais por meio de Redes Bayesianas a partir do PerMotivE Model
dc.typeArtigo
local.scopus.citations0
local.scopus.eid2-s2.0-85044713645
local.scopus.updated2024-05-01
local.scopus.urlhttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85044713645&origin=inward
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