Analysis of Movement Acceleration of Down's Syndrome Teenagers Playing Computer Games

dc.contributor.authorCarrogi-Vianna D.
dc.contributor.authorLopes P.B.
dc.contributor.authorCymrot R.
dc.contributor.authorHengles Almeida J.J.
dc.contributor.authorYazaki M.L.
dc.contributor.authorBlascovi-Assis S.M.
dc.date.accessioned2024-03-13T00:00:18Z
dc.date.available2024-03-13T00:00:18Z
dc.date.issued2017
dc.description.abstract© Copyright 2017, Mary Ann Liebert, Inc. 2017.Objective: This study aimed to evaluate movement acceleration characteristics in adolescents with Down syndrome (DS) and typical development (TD), while playing bowling and golf videogames on the Nintendo® Wii™. Materials and Methods: The sample comprised 21 adolescents diagnosed with DS and 33 with TD of both sexes, between 10 and 14 years of age. The arm swing accelerations of the dominant upper limb were collected as measures during the bowling and the golf games. The first valid measurement, verified by the software readings, recorded at the start of each of the games, was used in the analysis. Results: In the bowling game, the groups presented significant statistical differences, with the maximum (M) peaks of acceleration for the Male Control Group (MCG) (M = 70.37) and Female Control Group (FCG) (M = 70.51) when compared with Male Down Syndrome Group (MDSG) (M = 45.33) and Female Down Syndrome Group (FDSG) (M = 37.24). In the golf game the groups also presented significant statistical differences, the only difference being that the maximum peaks of acceleration for both male groups were superior compared with the female groups, MCG (M = 74.80) and FCG (M = 56.80), as well as in MDSG (M = 45.12) and in FDSG (M = 30.52). Conclusion: It was possible to use accelerometry to evaluate the movement acceleration characteristics of teenagers diagnosed with DS during virtual bowling and golf games played on the Nintendo Wii console.
dc.description.firstpage358
dc.description.issuenumber6
dc.description.lastpage364
dc.description.volume6
dc.identifier.doi10.1089/g4h.2017.0026
dc.identifier.issn2161-7856
dc.identifier.urihttps://dspace.mackenzie.br/handle/10899/35668
dc.relation.ispartofGames for Health Journal
dc.rightsAcesso Restrito
dc.subject.otherlanguageGame therapy
dc.subject.otherlanguageNeurological disorders
dc.subject.otherlanguageRehabilitation
dc.titleAnalysis of Movement Acceleration of Down's Syndrome Teenagers Playing Computer Games
dc.typeArtigo
local.scopus.citations3
local.scopus.eid2-s2.0-85038601082
local.scopus.subjectAccelerometry
local.scopus.subjectAdolescent
local.scopus.subjectBiomechanical Phenomena
local.scopus.subjectBrazil
local.scopus.subjectChild
local.scopus.subjectDown Syndrome
local.scopus.subjectExercise Therapy
local.scopus.subjectFemale
local.scopus.subjectHumans
local.scopus.subjectMale
local.scopus.subjectUpper Extremity
local.scopus.subjectVideo Games
local.scopus.updated2024-05-01
local.scopus.urlhttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85038601082&origin=inward
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