On Playing with Emotion: A Spatial Evolutionary Variation of the Ultimatum Game

dc.contributor.authorCharcon D.Y.
dc.contributor.authorMonteiro L.H.A.
dc.date.accessioned2024-05-01T06:12:04Z
dc.date.available2024-05-01T06:12:04Z
dc.date.issued2024
dc.description.abstract© 2024 by the authors.The Ultimatum Game is a simplistic representation of bargaining processes occurring in social networks. In the standard version of this game, the first player, called the proposer, makes an offer on how to split a certain amount of money. If the second player, called the responder, accepts the offer, the money is divided according to the proposal; if the responder declines the offer, both players receive no money. In this article, an agent-based model is employed to evaluate the performance of five distinct strategies of playing a modified version of this game. A strategy corresponds to instructions on how a player must act as the proposer and as the responder. Here, the strategies are inspired by the following basic emotions: anger, fear, joy, sadness, and surprise. Thus, in the game, each interacting agent is a player endowed with one of these five basic emotions. In the modified version explored in this article, the spatial dimension is taken into account and the survival of the players depends on successful negotiations. Numerical simulations are performed in order to determine which basic emotion dominates the population in terms of prevalence and accumulated money. Information entropy is also computed to assess the time evolution of population diversity and money distribution. From the obtained results, a conjecture on the emergence of the sense of fairness is formulated.
dc.description.issuenumber3
dc.description.volume26
dc.identifier.doi10.3390/e26030204
dc.identifier.issnNone
dc.identifier.urihttps://dspace.mackenzie.br/handle/10899/38579
dc.relation.ispartofEntropy
dc.rightsAcesso Aberto
dc.subject.otherlanguageemotional expression
dc.subject.otherlanguageevolutionary game
dc.subject.otherlanguageinformation entropy
dc.subject.otherlanguagepopulation dynamics
dc.subject.otherlanguagesocial network
dc.subject.otherlanguagespatial game
dc.subject.otherlanguageUltimatum Game
dc.titleOn Playing with Emotion: A Spatial Evolutionary Variation of the Ultimatum Game
dc.typeArtigo
local.scopus.citations0
local.scopus.eid2-s2.0-85188710838
local.scopus.updated2025-04-01
local.scopus.urlhttps://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85188710838&origin=inward
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