FruitSort: The educational computational thinking game with accessibility for hearing-impaired children FruitSort: o jogo educativo de pensamento computacional com acessibilidade para crianças portadoras de deficiência auditiva
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Data de publicação
2023
Periódico
Iberian Conference on Information Systems and Technologies, CISTI
Citações (Scopus)
0
Autores
Raia M.L.
Martins A.G.
Kas G.P.A.
Eliseo M.A.
Martins A.G.
Kas G.P.A.
Eliseo M.A.
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Resumo
© 2023 ITMA.This work addressed the teaching of Computational Thinking for children from 7 to 11 years of elementary school I for the teaching of logical reasoning. From studies on accessibility in games for children aged 7 to 11 years old, with hearing impairment, an inclusive game was developed to support the teaching of computational thinking in the learning of logic. For the development of the game, not only Computational Thinking were studied, but educational games for children with hearing impairment, in addition to web accessibility guidelines. As a result of the research carried out, an inclusive game, FruitSort, was implemented for children with hearing impairment, which addressed the Merge Sort Sorting Algorithm, to support the teaching of Computational Thinking through a playful and inclusive environment.
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Assuntos Scopus
Accessibility guidelines , Computational thinkings , Educational game , Elementary schools , Hearing impaired , Hearing impairments , Inclusive game , Logical reasoning , Sorting algorithm , Web accessibility