Dificuldade adaptativa em jogo para o ensino da matemática

dc.contributor.advisorOmar, Nizam
dc.contributor.advisor1Latteshttp://lattes.cnpq.br/2067336430076971por
dc.contributor.authorMainieri, Bruno Omella
dc.creator.Latteshttp://lattes.cnpq.br/2522425420264336por
dc.date.accessioned2019-10-22T18:45:43Z
dc.date.accessioned2020-05-28T18:08:56Z
dc.date.available2020-05-28T18:08:56Z
dc.date.issued2019-02-13
dc.description.abstractIn 2015, 53,1% of brazilian public schools thrid graders had inadequate knowledge of maths. Adaptive difficulty in educational games is proposed with the goal of maintaining adequate challenge for each player’s constantly evolving skill levels, thus promoting engagement and learning of the arithmetical operations of addition, subtraction and multiplication which are studied in this grade. In this research, two versions of an educational mathematics game were created - one of which possesses adaptive difficulty capabilities, and another which does not. The object was implemented according to definitions of motivational characteristics of games and assessment of different machine learning algorithms before being tested with third grade students. Results from this experiment suggest that the adaptive version of the game created greater engagement in users, with a 17,9% longer average interaction time compared to the non-adaptive version. Analysis of the players’ performance also indicates that the adaptive version was capable of offering a level of challenge more adequate to the users’ skillseng
dc.formatapplication/pdf*
dc.identifier.citationMAINIERI, Bruno Omella. Dificuldade adaptativa em jogo para o ensino da matemática. 2019. 88 f. Dissertação (Engenharia Elétrica) - Universidade Presbiteriana Mackenzie, São Paulo, 2019.por
dc.identifier.urihttp://dspace.mackenzie.br/handle/10899/24494
dc.keywordsadaptive difficultyeng
dc.keywordsdigital gameseng
dc.keywordseducational gameseng
dc.keywordslearning objecteng
dc.keywordsmachine learningeng
dc.languageporpor
dc.publisherUniversidade Presbiteriana Mackenziepor
dc.rightsAcesso Abertopor
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectdificuldade adaptativapor
dc.subjectjogos digitaispor
dc.subjectjogos educativospor
dc.subjectobjeto de aprendizagempor
dc.subjectaprendizado de máquinapor
dc.subject.cnpqCNPQ::CIENCIAS EXATAS E DA TERRA::CIENCIA DA COMPUTACAOpor
dc.thumbnail.urlhttp://tede.mackenzie.br/jspui/retrieve/20000/BRUNO%20OMELLA%20MAINIERI.pdf.jpg*
dc.titleDificuldade adaptativa em jogo para o ensino da matemáticapor
dc.typeDissertaçãopor
local.contributor.board1Braga, Pedro Henrique Cacique
local.contributor.board1Latteshttp://lattes.cnpq.br/9450723382257018por
local.contributor.board2Braga, Juliana Cristina
local.contributor.board2Latteshttp://lattes.cnpq.br/7111526592323456por
local.publisher.countryBrasilpor
local.publisher.departmentEscola de Engenharia Mackenzie (EE)por
local.publisher.initialsUPMpor
local.publisher.programEngenharia Elétricapor
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