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TTOOL: modelo para planejamento pedagógico e instrumentalização de professores no processo de ensino-aprendizagem e avaliação em educação online.
(Universidade Presbiteriana Mackenzie, 2016-12-06)
Education plays a core role in the development of individuals and communities. In the 21st century, with the advancement of Digital Information and Communication Technologies, the pedagogical strategies have been rethought ...
Modelo de computação cognitiva para suporte as atividades educacionais em interações com ambientes inteligentes
(Universidade Presbiteriana Mackenzie, 2018-08-23)
The evolution of models and systems that implement the concepts of Ubiquitous
and Pervasive Computing, particularly in applications that integrates Context-Aware
Computing and mobile computing for personal use, presents ...
Classificação de perfis de jogadores por meio de um jogo digital adaptativo
(Universidade Presbiteriana Mackenzie, 2019-08-23)
The player rating study helps in the production of digital games, to classify a player it is necessary to answer a questionnaire. Your answers will tell you which profile the player belongs to. The present work aims the ...
Jogo digital com realidade aumentada e inteligência artificial aplicado ao contexto de musicalização infantil com foco na percepção de musical
(Universidade Presbiteriana Mackenzie, 2018-08-13)
The inclusion of music education is not compulsory for children, aiding in their learning in
other disciplines. One of the challenges of child musicalization is to find a didactic strategy that
arouses interest and a ...
Um modelo de distribuição de renda utilizando uma variação espacial e evolucionária do jogo do ultimato
(Universidade Presbiteriana Mackenzie, 2018-06-12)
Di erent types of models have been proposed to study the process of income distribution in a society. In this work, a variation of the ultimatum game is proposed to investigate how the behavior in a bargaining situation a ...
Identificação de padrões em textos de mídias sociais utilizando redes neurais e visualização de dados
(Universidade Presbiteriana Mackenzie, 2018-02-05)
At present there is the generation of a large volume of textual data, and part of this
volume is generated by so-called social media, where people connect, exchange information
and experiences.These data contains valuable ...
Desenvolvimento e validação de um sistema de identificação de emoções por visão computacional e redes neurais convolucionais com transferência de aprendizado
(Universidade Presbiteriana Mackenzie, 2017-08-07)
This research aims to establish a methodology for the creation of a convolutional neural
network in situations where there is a reduced number of data for training. The scenario
adopted is the identi_cation of facial ...
Jogo digital para educação financeira de adultos no Brasil: proposta pautada em redes bayesianas e lógica fuzzy
(Universidade Presbiteriana Mackenzie, 2016-08-08)
The importance of nancial education within families has been placed in evidence for several
countries, including Brazil, where the government has instituted a project to bring
these issues to teenagers and adults in ...
Mineração de dados aplicada a fórum de discussão: uma proposta de visualização para gestores de educação a distância
(Universidade Presbiteriana Mackenzie, 2017-04-24)
The mechanisms for managing evaluation and analysis of writing are strategies that may
help to follow the tracks of information generated throughout e-learning courses. In this
research, we detail the course of techniques ...
Big data analytics em cloud gaming: um estudo sobre o reconhecimento de padrões de jogadores
(Universidade Presbiteriana Mackenzie, 2017-02-06)
The advances in Cloud Computing and communication technologies enabled the concept
of Cloud Gaming to become a reality. Through PCs, consoles, smartphones, tablets,
smart TVs and other devices, people can access and use ...